Computer Science Endorsement Series    


Introduction to Computer Science

Learn the fundamentals of computer science through the exploration of programming languages, online platforms and apps for use in the STEM classroom. Examples of how to incorporate computer science in instruction for any grade level or subject by teaching logic, critical thinking and creative reasoning will also be shared.


Coding for the Elementary Classroom

Learn the fundamentals of writing code by breaking down large problems, working in sequence and critically thinking to create a working program. Discover how the skills developed by computer programming can be transferred into the STEM classroom in order to cultivate better problem solvers. No prior computer programming experience is required.


Gamifying the STEM Classroom

Learn how to incorporate game elements into a traditionally non-game setting in order to support motivation and engagement in the STEM classroom. Various platforms will also be assessed for delivering rigorous STEM game-based instruction. No prior gaming experience is required.


Programming with Alice

Apply the design process to help students create game animations using ALICE to engage in STEM concepts and career pathways. Learn a step by step method using challenging, project based problem scenarios that leads to the reinforcement of content and the development of technical skills such as coding, project builds and execution. No prior programming experience is required.


Coding for the Secondary Classroom

Learn the fundamentals of writing code by breaking down large problems, working in sequence and critically thinking to create a working program. Discover how the skills developed by computer programming can be transferred into the STEM classroom in order to cultivate better problem solvers. No prior computer programming experience is required.


Engineering Endorsement Series


Engineering and Robotics in the Middle School

Learn how to incorporate engineering and robotics in the middle school classroom as an integral part of instruction or as an after-school program. Discover various robotics platforms that are currently being used in secondary education, including LEGO WeDo,NXT, EV3, TETRIX, and LabView, and how they may be used to develop critical thinking and problem-solving skills for the future STEM student.


Engineering Inventions and Innovations

Learn how to incorporate engineering in the STEM classroom as an integral part of instruction or as an after-school program through the use of the Raspberry Pi, Makey Makey kits and 3D printing. Expand your knowledge of engineering practices and advanced system level engineering design, hardware and software integration, and advanced programming topics. Discover how these innovative tools may be used to develop critical thinking and problem-solving skills through a project-based approach.


Robotics in the Elementary Classroom

Learn how to incorporate robotics in the elementary classroom as an integral part of instruction or as an after-school program. Discover various robotics platforms and apps that are currently being used in elementary education, including LEGO WeDo and OZOBOT, and how they may be used to develop critical thinking and problem-solving skills for the future STEM student.


Engineering in the Elementary Classroom

Utilize research-based curriculum materials that integrate engineering and technology concepts and skills with elementary science lessons in order to promote STEM education in grades K – 5 and make connections between STEM instruction and literacy.


Engineering Design

Learn how to incorporate engineering in the STEM classroom as an integral part of instruction or as an after-school program through the use of various tools such as Arduino, SensorDAQ and MyDAQ. Expand your knowledge of engineering practices and advanced system level engineering design, hardware and software integration, and advanced programming topics. Discover how these innovative tools may be used to develop critical thinking and problem-solving skills through a project-based approach.



Health Science Endorsement Series


Teaching STEM with Forensics

Explore forensics in the STEM classroom through mock investigations that apply science and mathematics to law through the use of technology. A project-based learning approach will be used.


Teaching STEM with Bioengineering

Learn how to apply engineering principles to biological systems in the STEM classroom in order to develop products that may include elements of electrical and mechanical engineering, computer science, materials, chemistry, and biology. A project-based learning approach will be used.


Teaching STEM with Biotechnology

Harness biotechnology in the STEM classroom in order to develop technologies and products that help improve our lives and the health of our planet. A project-based learning approach will be used.


STEAM Series


Teaching STEAM Through Music & Music Production

Put the ART in STEM education by learning strategies on how to teach music and music production through the use of science, technology, engineering and mathematics. Explore various tools such as Garageband, Audacity and App based tools through a project-based approach.


Teaching STEAM Through Art & Computer Graphics

 Put the ART in STEM education by learning strategies on how to teach art and computer graphics through the use of science, technology, engineering and mathematics. Explore various tools such as Autodesk Character Generator through a project-based approach.


Teaching STEAM Through Art Design & 3D Printing

Put the ART in STEM education by learning strategies on how to teach art design through the use of 3D printing and integrated science, technology, engineering and mathematics. Explore various tools through a project-based approach.


Technology Tools for Global STEM Education

Learn various technology tools for facilitating global STEM education in order to enable STEM students to be effective with other cultures in solving problems that are urgently confronting the world’s populations. Explore classroom tools including Skype in the Classroom, Global Edu Networks, iEARN, Global Nomads and Virtual Collaborative Forums.

 

Regional STEM Academy Network

STEM Leadership Meetings

T-STEM Academy Leaders are invited to participate in these full-half day institutes that will focus on the areas of the STEM Blueprint that have presented a challenge to the campuses in our region. Topics will include developing an effective advisory board, creating a capstone/internship program, implementing project-based learning in all subjects, creating a STEM culture, and fulfilling the STEM endorsement requirements.


 
 




FLAGLOGO

1900 West Schunior

Edinburg, TX 78541
(956) 984-6157
www.esc1.net/t-stem
 
 
 
 

 STEM Center logo
 Upcoming Events & Workshops

 
 


 

Related PD & Services

Links/Publications

 
TEA 2014 Graduation Toolkit (English) (Spanish)
 
 
NASA and You (NASA y Tú)
Bilingual website designed to inspire Latino students to pursue careers in STEM.
 
 

Contact Information

Region One ESC
STEM Center of South Texas
1900 W. Schunior
Edinburg, Texas 78541
956.984.6147
 
Last Modified on September 21, 2016
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